@startuml
sprite $create_new_folder [48x48/16] {
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!define MATERIAL_CREATE_NEW_FOLDER(_alias) ENTITY(rectangle,black,create_new_folder,_alias,MATERIAL CREATE_NEW_FOLDER)
!define MATERIAL_CREATE_NEW_FOLDER(_alias, _label) ENTITY(rectangle,black,create_new_folder,_label, _alias,MATERIAL CREATE_NEW_FOLDER)
!define MATERIAL_CREATE_NEW_FOLDER(_alias, _label, _shape) ENTITY(_shape,black,create_new_folder,_label, _alias,MATERIAL CREATE_NEW_FOLDER)
!define MATERIAL_CREATE_NEW_FOLDER(_alias, _label, _shape, _color) ENTITY(_shape,_color,create_new_folder,_label, _alias,MATERIAL CREATE_NEW_FOLDER)
skinparam folderBackgroundColor<<MATERIAL CREATE_NEW_FOLDER>> White
@enduml